Battlefield: Hardline – Karma Gameplay Trailor

Latest trailer from my latest endeavor, Battlefield Hardline, developed by Visceral Games. I have been working as a World Builder and Snr Environment Artist on this project and in this trailer my map is featured heavenly throughout. Notable achievements include my reproduction of the LA River.

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2015 Mustang Bodykit Concept

Mustang 2015 bodykit concept for an unannounced Racing Game project I worked on at ghost Games. Inspired by the Rocket Bunny kits.

AKEWT:GROW Orthgraphic

Finally got a chance (and power ;) ) to render out another version of my AKEWT:GROW short video.

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NFS: Rivals Screenshots

Some approved screenshots of Need for Speed: Rivals where I worked as a Senior Environment Artist for Ghost Games (EA) mainly responsible for the road creation throughout the game some modelling and texturing and scene management.

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Twisted Ouroborii Bangle WIP

This is a personal project I’m starting with Mudbox. I’m fascinated by the mythology and iconography of the Ouroboros so wanted to incorporate it into a jewelry piece of some sort.