Whilst in between projects I had the opportunity to collaborate with a colleague and produce some quality target visuals of Mercedes Benz World
Here are some more screenshots of NFS: Most Wanted. Along with polishing a vast majority world art coming in from the outsourcers I had the pleasure of creating some assets from scratch.
Read on to view the gallery.
Recently I have been doing a lot of R&D into Photogrammetry and scanning natural forms such as rocks. Here’s a quick tutorial on how to use the Photogrametric data for creating a Gen4 realtime game asset.
Clicky for a guide
Here’s a few images of a recent project finished for a friend. Photographs supplied by Select First, Crash Dummy bought from Turbo Squid posed and rendered in 3DS Max and VRay.
Whilst collating screenshots for Need For Speed: Most Wanted and the Terminal Velocity DLC Pack I had a little play around with the freecam and produced some panoramic views of the game.
Hit the link to go through to the gallery.
Just after releasing Most Wanted to the public Criterion offer up some DLC including the Terminal Velocity Pack. Working to deliver the Terminal Velocity pack I was responsible for all art production leading a team of 5 artists internally and another 11 more over in China! Go buy it! >>>>>